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Sawing a Dam in Half (on Purpose) 21 мин Nintendo took 40 years to give us a Legend of Zelda movie. I made this in 5 days. Let me show you how I made this in 5 simple steps inside of Freepik: 🧵 Please read this with images on X, it is infinitely easier to understand with reference images for the steps below: https://x.com/PJaccetturo/status/2008559114704875888 1 - Story I ditched the bright Nintendo look for a gritty, grounded reality. Zelda isn't just waiting in a castle; she's seeing her home get destroyed and has to act. I mapped the specific beats and scenes: Fear → Ruin → Rage → Capture → Confrontation 1.5 - Location Scouting I then mapped out all the iconic Hyrule locations that I wanted. I wanted them to be cinematic and chaotic. Generating a quick "mood board" helps you get consistent results when you dive into each scene next. 2: Image Generation The secret weapon is Nano Banana Pro inside @freepik. I use a specific prompt structure to generate a 2x2 grid. This gives me consistent lighting and multiple angles of the same scene instantly. Do not use 3x3 grids, they lose too much detail. Look closely and see how Freepik lets you add a character reference (Zelda), a style reference (I used a cinematic grid of shots) and other references (in this case, a specific wooden doll) This is the secret to consistent, cohesive visuals! You can get the exact 3000-character prompt that I use for consistent scenes. I’m sharing it in my newsletter tomorrow, so make sure you sign up (link at the end of the thread). Tip: Always set the aspect ratio to 21:9 for that cinematic feel. 🎬 4: Selection & Organization I generated about 10-20 grids per scene to get the perfect shots. Download grids Crop individual shots Once you have a bunch of cropped shots, arrange them as cohesively as possible. Generate way more than you need! Once you have your "selects", take the cropped shots back into Freepik and upscale using Nano Banana Pro. I have a special super long upscaler prompt that really works well (also in my newsletter) Step 5: Animation In Freepik, I used @Kling_ai 2.6 Prompt Tip: Describe exactly what physical action you want (e.g., "looking back in fear") and SPAM camera shake. Handheld camera movement sells the realism more than anything else. Music & Sound I found an epic orchestral version of the Zelda theme by Epic Trailer Music UK. It made the trailer go from "good" to "great". -- My friend Matheus did the sound effects. DM me if you want his contact info, he's fantastic to work with! Be sure to give @freepik a try! If you want to see more breakdowns like this, check out my free newsletter. I break down the exact prompts I used for this video in this week's edition: https://pjace.beehiiv.com/ And that's it! If you enjoyed this thread, let me know what you think, give me a follow and let's stay in touch! I loved playing the Zelda games growing up, and can't wait for the real movie! https://x.com/PJaccetturo *Fan made trailer. Not affiliated with Nintendo or Sony in any way.*
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