BEAST OF REINCARNATION Full Combat Reveal | CASUAL SOULS-LIKE with Sekiro Parrys & No Death Penalty
202625 دقیقه
Check out the new exclusive full preview combat gameplay from the upcoming Beast of Reincarnation running in Unreal Engine 5. The footage has been edited by us and provided by Fictions. Beast of Reincarnation is an upcoming open world action RPG and a striking departure for Game Freak (legendary creators of Pokemon). This upcoming game pairs the parry-centric souls-like combat of Sekiro, Dark Souls, and Elden Ring with the post-apocalyptic beauty of NieR: Automata, seamlessly integrating it with the fast-paced katana action and command-based companion system of Final Fantasy.
00:00 Real Time Combat and Strategy
00:35 Enemies
02:10 Boss Fights
03:09 Skill Points and Skill Tree
03:36 Skills in Combat
13:42 Developers talks about the game
*_Description:_*
In post-apocalyptic Japan, humanity’s last hope may rest with Emma and her loyal canine companion, Koo. Explore what it means to be human in Beast of Reincarnation, an expansive one-person, one-dog action RPG built around demanding, technical combat.
*_Combat Gameplay Features:_*
- The Parry Bridge: Parrying acts as the core connection between Emma and her companion Koo, building the FP (Florescence Points) gauge required to trigger Koo's abilities.
- Forgiving Timing Window: The parry timing is generous and highly accessible, allowing players of all skill levels to confidently engage with the defensive system.
- Deflect Anything: Almost all incoming attacks can be successfully parried, including devastating, heavy strikes from giant boss encounters (Nushi).
- The "Down" Gauge: Enemies feature a stagger bar that, once filled through successful parries and aggressive attacks, enables a massive, high-damage instant takedown.
- Command Slowdown & QTEs: Activating Koo's Bloom Arts slows down time (similar to FFVII Remake) and triggers brief button-press QTEs to maximize the skill's damage.
- No Death Penalties: The combat focus remains forgiving, as resting at checkpoints does not respawn defeated enemies, and dying does not make you lose your progress.
*_Release Date and Platforms:_* August 3, 2026 to PS5, Xbox and PC. It will be available on Xbox Game Pass Day One.
SUPPORT THE DEVELOPERS 🕹️ Wishlist/Buy on Steam: https://store.steampowered.com/app/2001760/Beast_of_Reincarnation/
FOR DEVELOPERS 📩 Want your game featured? Reach out to us via the "About" section of our channel. We do gameplay previews and compilations every day!
#unrealengine5 #newgames2026 #beastofreincarnation
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